#FREEMOONKEY!
Jaib2203
Creator of
Recent community posts
Ooooh! Good take on the theme! I'm not a sporty person at all, so the fact I enjoyed this really speaks to quality of the puzzle aspect. It was quite difficult, in a good way. One piece of feedback I'll give is that I'd love to see just a little bit more juice when connecting the paths between the players.
Great art! Great music! And really creative to take on the idea of a hot potato countdown. My only suggestion would be that I wish the countdown reset every time you had the potato - like you had x seconds to pass it on - instead of a continuous one. I really enjoyed it nonetheless, just wanted to give you something to think about :)
The concept is so funny and I liked how fast paced the movement was. I was ZOOMING through the levels at one point. My only issue was Z to jump - it was difficult to get used to whilst also spamming X to shoot all my money hahaha. Oh and such a funny subversion to have the lava give you money as like a damage effect!
I'm terrible at rhythm games oh my god. I really liked the game design, sound design, and the feel of the game! My only feedback for next time would be toning down the complexity just a touch. I didn't entirely understand how to use the sequencer upgrades, but that could be on me (post-jam exhaustion).
