This is really good! The platforming physics feel smooth, the level design is great, and the visuals are very nice, I especially love the character animations. I spent around 2 hours trying to beat the game, trying routes, optimizing, and I eventually got to the printer, but I'm not sure how it's even possible to get back on time. Here's one of my best runs, maybe I could've picked a slightly better route, but I can't think of much else I could have done.
Biggest points of pain I had were the hitboxes on the hazards not being very lenient, and the camera never looking ahead of the player, especially on the drops. Either way, I don't tend to sink quite this long into jam games, but this was a real blast. Thanks for making this!Viewing post in ThreeThirty jam comments
Good run, you have skills! Thank you for playing and taking the time to try and beat it - you are one of the people that got the farthest. There are a few more shortcuts around the map requiring different item combos and you didn't choose a route to take advantage of them which is what is losing you time.
Agree on the hazard hitboxes and camera, would definitely change that if we had to do it again.