Hard game! I got to the one with two towers, the sword guy, and the clock. I was confused for a while about the time mechanic until I read the description in the "How does your game fit the theme?" section. I wish it was more explained in the game because I was assuming it would help me during encounters but that wasn't the case. I like the art and variety of enemies as well as the music - it all fits quite well together. The UI was really cool too. Would like to come back and beat it at some point.
tyie
Creator of
Recent community posts
Good run, you have skills! Thank you for playing and taking the time to try and beat it - you are one of the people that got the farthest. There are a few more shortcuts around the map requiring different item combos and you didn't choose a route to take advantage of them which is what is losing you time.
Agree on the hazard hitboxes and camera, would definitely change that if we had to do it again.
Nice puzzle game - certain areas felt too dark at times. I took a bit to figure out how to get into the computer but thought about the theme of the game jam and it made sense so great tie in. I did get locked on the computer - if you press escape on that screen, then return to game your mouse disappears and you are stuck there. Overall well done though!
The artwork and music were beautiful! To be very picky I think some sprites were scaled a lot differently to others but I still thought it was excellent.
I don't think the gameplay fits with the mood though - the music is really slow while I'm frantically trying to pose these ragdolls. Also, the controls could have been better - I think if you put joints on the elbows it would have actually allowed players to get the pose rather than just moving the hand and hoping elbow follows.
