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A short yet thought-provoking story! The character's facial expressions and interactions with objects are beautifully detailed. It's truly a piece of art. My favorite part is the iron-barred window showing the sky outside—it really gives a sense of lost freedom, and a helpless feeling of being so close to, yet so far from, the sky.

Thanks! The character's facial expressions felt a bit rushed for me so I'm glad they work! The sky scene is important for me too. It's the first scene I've made after coding player movement because it summarizes everything this game is about.