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Interesting take on balatro-genre! Do the levels keep going or is there an end to them? I found a pseudo-infinite combo with “blast off” + “aezio” where I could keep selecting single cards for free and then save my */0 cards to ensure that I could play the queue for free as well - stopped playing after round 26, but this could probably go on for quite a while..

Overall really liked the concept and the execution! The game oozes with style and juice, so it feels quite satisfying to play! Would have loved to see more abilities of course, but I understand that its hard to add a lot in a jam timeframe. Other small additions that would be nice are a shop reroll, for the deck preview to actually show what cards are left over, and a slightly better tutorial (would be nice to have a tutorial that walks you through an example instead of just getting a wall of text)

Great work, really enjoyed playing this!

Wow, looks like Round 26 is the new highest round anyone in the comments has gotten! I feel like the Blast Off + Uno/Zwei/San combo may be a bit too overpowered…

Yep, the game is endless. I originally intended it to “end” on Round 15 before going into endless mode but that didn’t happen. And I definitely will work on a better tutorial as that’s a common issue people have with the game.