Cool idea! I liked the sound design! Very easy to understand how to play too! did you use perlin noise to decide what kind of weather would be at each position?
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Thanks really appreciate it! Yeah I used noise to get the weather somewhat realistic (or at least better than completely random). When I put on a debug mode you can see how like weather bunches up into distinct clumps depending on the noise values at each specific tile. Took a bit of tweaking the noise frequency and other variables but pretty happy with how it turned out. 