A very cozy puzzle platformer with pleasant music, a charming snail, and a clever time-stop mechanic. I especially liked how stopping time preserves your momentum while disabling forces that would otherwise push or affect you.
The extremely simplified pixel art also works surprisingly well and gives the game a cohesive style. Since I used pixel art in my own project too, this kind of visual approach feels close to me.
The final level was quite challenging—I probably needed around fifteen attempts before I managed to get all the timings right. The game could perhaps use a few more levels, but for a jam project, it is a very pleasant and well-made experience.