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This game is amazing! The concept is really fun and it's extremely well polished. Just wondering, how did you structure the mechanics of the game? Does the ship actually fly super fast or does the world around you move instead? I'm wondering because I feel like floating point accuracy would start to be an issue at the speed the game plays so I was curious as to how you managed it. Anyway, fantastic game. Hope you'll give mine a try too! :)

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Thank you!  You are correct - the ship is always near the origin and everything flies at you, for exactly that reason.