This is fantastic! The visuals are all extremely polished, down to little VFX animations that make putting together the monsters all the more satisfying. All the pixel art, from the tetris-like organs to the backgrounds and the thumbnail looks great. I will say, the game is a bit difficult: I was only able to get about 3 perfect monsters before I hit the end, I simply didn't have enough parts most of the time. I also found myself confused as to what the different monsters did. The traditional Frankenstein's Monster guys seemed to be digging, but the spiders just sort of... sat around? Not sure. The bit of progression hinting at a larger version has me excited though. I'm interested to see how this plays with more content, since the core gameplay loop has already proven to be quite fun!
Viewing post in Molds & Monsters jam comments
Thank you so much for playing and for the detailed feedback! 😊
Yeah, the game definitely needs some balancing and tuning. The spider monsters actually collect the dropped items. The idea was to first automate the digging with the zombies and then the collecting with the spiders, encouraging the player to switch between different molds to keep the automation going. I'm really glad you enjoyed it!