Really really appreciate your time palying for 17 times wow! I don't know what else I could say!
I think you made a fair point on the overall balance adjustment. And yes the explosion mob can penetrate the bell shield should be a bug. We are inspired and tried to be creative to bring many lengendary weapons from oriental and western myths and spending a lot of time in thinking about how they should express (attack pattern, behavior, etc.). But we eventually run short in time despite there was actually multiple round of balance tunes; it was even harder earlier lol.
We tried to beat the game, reaching the last level, ourselves before uploading the it, and found that at least the Great Strength Palm and the Qiankun Ring could beat the game. I know it doesn't mean first time players can feel the same because probably we are too familiar about the game design lol. We will certainly need to rework on the balance tuning and rethink of the game progression. Right now it is a bit flat but our goal is to make it a replayable roguelike game, where players may progressively unlock more contents and become stronger!
Genuinely thank you again for play testing and the feedback! Cheers!