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(+1)

It is presented fantastically and I love the precision falling bit where you had to land right on them or get hit by the hunters. The final "boss" I couldn't figure out as they just charged at me and killed me all the time despite trying to dodge. That aspect ratio is a bit rough on a standard laptop. I had to zoom out a lot to get it all in screen! Great work overall.

(+1)

Thank you! The precision falling is the heart of the dive, so I’m really glad that clicked.

You also caught two things I’m actively working on. For the boss, the trick is patience: dodge its dives and the standard tires itself out, and when its heart is bared and beating, that’s your moment to strike. A patch after voting makes that read much clearer and gives you more room when it charges.

The aspect ratio fix is already done for that same patch too, fullscreen will hold the tall well shape instead of stretching.

Also, thanks for sharing the details of your game creation and having to follow the 2600 constraints.