Nice sounds and particle effects. The camera stays too high when you jump so you lose sight of the enemies below. it would help to show enemies' health bars or to have an effect on them when hit, because I wasn't sure if I was actually doing damage to them.
Viewing post in Tower of Time jam comments
The camera's vertical position definitely an issue in the game, and I had it figured out but I don't think I built the game with the fix, sorry about that! I would have added health bars to the enemies however my lack of knowledge with Unity's UI at the moment prevented me from doing so. Thank you for the feedback!