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AMAZING artwork and level design, when you pull it off its really satisfying, my only real gripes are

1. the character control is a bit finnicky, it feels too floaty and slippery (in my opinion, it might be a conscious choice)

2. its not always clear where you can step and where you can't

nice job!

(+1)

Thanks for the feedback. I agree the controls are floaty since I basically just set the movement parameters at the start and worked around them.  As for the telegraphing of where you can and can't step I think I went a bit overboard with hiding the jaw traps.