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(+1)

A fellow vampire dev checking in, our Counts have very different work weeks :) The approve or deny loop is easy to pick up, find the criteria that doesn’t meet the policy and deny, and just when I thought I had the rules memorized they started changing on me mid week. Nice catch me sleeping moment. Also I got myself a pay raise, so clearly BS Insurance recognizes talent.

One small readability note, the gothic font on the countdown and Start Shift screens took me a second, I initially misread the days til the weekend line. Totally on theme, just worth a squint test.

If you build past the jam, more policy types feel like an easy expansion, RV, motorcycle, boat, the underwriting possibilities are endless.

Are there different pay range percentages that one can achieve through excellent BSInsurance policy work?

(+1)

Thank you so much for taking the time to play and write excellent feedback! 

As of right now, there are not different percentages, but that's a good idea if I ever want to make it so the game tracks how well the player did throughout the game/days. 

I really appreciate your comments; they are very motivating.