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GusMob

69
Posts
3
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5
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A member registered 31 days ago · View creator page →

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I really liked this game. The liminal vibes of it were quite cool. It reminded me a lot of Lucid Blocks.

It's hard for me to know what feedback to give because I really like how odd and strange this game is as-is. I suppose some lag took me out of the experience briefly, and I do wish the fog stayed the whole time. 

Dovecote is satisfying and interesting. I would love to see more of it. (Perfect title choice, btw)

This game is lots of fun! Going down fast in this game is very fun. I think the audio would bug out sometimes, like the music would cut out at odd moments while moving downwards, but the music was very nice and the sound effects of hitting the hunters were very satisfying.

The rage section was very cool, and I appreciated the checkpointing because it was also much more difficult, which felt intentional. On the up section, I found that moving fast would end in my demise, so I had to take it a bit slower and make sure to stay behind the stones. The final boss was somewhat annoying to dodge, but once I found the timing it became simple.

The random generation is very well done. I didn't notice any problems with it. The character movement also felt good. Really great work!

Thank you so much for taking the time to play and write excellent feedback! 

As of right now, there are not different percentages, but that's a good idea if I ever want to make it so the game tracks how well the player did throughout the game/days. 

I really appreciate your comments; they are very motivating.

Thank you for feedback, and thank you for playing :D

Cool game idea! The color palette is very nice. It can be hard to tell what's a wall and what isn't, though. Some more color contrast would be good. Also, I think there was a bug with the blood counter, because when I would pick up blood the counter would go up to some super high number (usually 25 or 35) and then go back down to a normal once I collected another. The point distribution system was a great idea that probably could've been explained better in game. The music was very nice. Great work!

This game has a cool concept! The progression is frustratingly slow, but I can see this game becoming addicting after a while of playing and upgrading your drone. The drone controls very well and is satisfying to watch, and the fire spreading is well done. Great work!

Yeah, at fifteen minutes, you only have about a second and a half before you're fired, and the 0:00 only shows up half a second. I probably could have made that time a bit longer. Thank you for playing, and thanks for the feedback!

This game is fun and cool! It would really benefit from being a rhythm game. The music and sound design is nice. Also, if turning to face an enemy when you're right up next to them took time, I think that may add to the challenge of this game. If the score reset at the beginning of every match but saved your high score, then I think the player would have even more reason to replay. I enjoyed playing this game. Great job!

This game is really fun. I love the premise. I finally beat that dumb bird that I hate. I think that the bird was a fun and difficult challenge, but the mentor  boss battle is a really high and annoying-to-manage difficulty spike. I'm sad there's no shot sprite for the dog! I think the lack of music is okay, but music would definitely elevate the experience. I love this game.  Also, the text would overlap weird. However, I love this game.  The timing (except for during the final boss) feels great. The kitty reminds me of John Wick, which automatically makes me feel cool playing as it. If this game got a full and polished release, I would definitely play that, too. Excellent work!

Very neat puzzle game. The art style was very nice. The game could use a bit of animation, maybe some music, but the puzzles were definitely fun and challenging. Great job!

This game was so fun! I love the premise, and it was a very fun puzzle. The storytelling was wonderful and the art was great. Excellent work!

This game is peak. It's so polished, the bullet hell/Undertale-y mechanics work stunningly, ChatRPG is both a girlboss while also being an excellent argument against the real chatbots, the art and colors are lovely, the music and sound is excellent, and the dialogue is so freaking funny. I noticed a single bug: your reputation could go above the stars shown. The bug did not impede my immense enjoyment of the game in any way. It just made the game a bit easier. Bravo!

The game was fun, and the music was very helpful to the gameplay. The explosion range of the turret was quite wide, making knowing when to throw the turret an interesting challenge, especially with the looping borders of the game.  Some noise indicating when you lose health may have been helpful, because I would take damage and not realize it. Cool game! Great work!

Thank you for playing! Will do.

Thank you for the feedback, and thank you for playing!

Thank you!

Thank you for playing! :D

This was a fun puzzle game! I think a little more music would've gone a long way. Still, it was an enjoyable and cool experience. Good work!

This game is super addicting. I haven't lost a round once, though, and I'm not sure exactly how the betting system works. Still, I keep inputting my bid. The sound design is so satisfying. Me and the blue node have beef

I like this game a lot! The puzzles are difficult and interesting. Sometimes bubbles would disappear without being popped, but only occasionally.  The level design does a good job at teaching you what you need to do.

Very fun and simple! The art style is very nice, and the music is great. The controls take a bit to get used to them, but the actual gameplay is pretty enjoyable. Great work!

Very fun to play, and very polished. Boxes would sometimes overlap with environment, but that was only a visual issue and didn't interfere with the gameplay at all. I love the little goblins! They're a cute and effective way to implement automatization.

Thank you for playing! <3

Thank you for playing! :)

Ridiculously, Ridiculously fun. I'm definitely returning to this later.

I love this game. The cutscene? Amazing. The artstyle? Spectacular. The vibes? Immaculate. It is quite difficult and very engaging and I will hopefully beat it eventually. 

"BATTHEW

LOCK IN BATTHEW"

-Me while playing

The driving is fun! The obstacles are used well. The countdown is super tight, so the levels are challenging. This would be fun to speed run, probably. The concept is cool and unique! Great work!

Really cool game and a good idea! C being jump and space being swap was really screwing me up, and navigating the UI was a struggle at first, but I figured it out. The concept is cool, and the game looks, feels, and sounds pretty polished. Good work!

I really really like this game. I think it's my favorite of the jam so far! I want to play this game more. It's ridiculously cute, fun, challenging, balanced, it's so good. Enemies being overwhelming felt more like a skill issue than a design issue. I love this game.

*maniacal laugh*

Thank you for playing my game and commenting! I really appreciate it!

Very fun and cool idea. I didn't need to pan the camera very often, which would have been cool, but the idea is super unique and interesting. Great job!

I love the visuals, the sound design is great, and the puzzle is interesting! I don't know if I could think fast enough to beat it in a minute without trying a gamillion times. I really, really love the vibes, though.

The story is a good idea! Having the countdown visualized would be great. I think I'm bad at this game :(

Wow, this game's a lot of fun and really well done! It's pretty difficult, too, and probably would be fun to speedrun. I got eated by the snake :(

I love the art so much (it's awesome) and the concept is pretty well executed too, if frustrating. Great work!

Fun and stressful! Sometimes the movement was unresponsive. I felt very engaged while playing!

Really, really fun and addicting. I am too busy frying my food and listening to the dopamine-causing sound effects to read what the food does. Really easy to play and enjoy.

Fun and simple! The timer is not much of an issue, and could be shorter for more challenge. The concept is sound, and I like the use of letters!

This game is fun and cute, and works great with the theme. Good job, and sorry about the eye trouble!

The visuals of this game are really nice! The controls were pretty confusing and unresponsive sometimes, but the music was a jam and looped really well. Good job!