I wasn't expecting a countdown game imagined as a for loop. XD
I really like the idea of limited moves that decrease at every iteration, especially when there's a good amount of stuff to do to help the iterations that come after. I really liked the last two puzzle, I would've played more of them, since the one before seemed a little too easy, but worked well for introducing the theme.
Here's the VOD (game is at 0:07:00)