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(+1)

Thank you for the actual helpful feedback. I actually agree with all of your feedback! (I still personally think that the player is not slippery, but he does accelerate fast, which is what I think is causing the issues) Definitely a parry, or even powering up the sword during a curse, or certain curses would have been really cool. Obviously there is nothing stating this ingame, but the sword was also called the "Sword of Anubis" by us while developing lol, and we called the character Khan