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(1 edit)

I went through the entire game, needless to say i loved it, it was fun ! The events were varied and there was alot of them, i kept discovering new ones throughout the entire game which was pretty unexpected considering how little time the jam gave us, as a JoJo fan i have to love a good ol time stop ;)

However i think there some things that could be improved, for instance the controls: they felt way too slippery for a game that is quite precise nonetheless considering you have to do every level with a single health point and the blizzard event was already covering that part lol. I also think that there could be some audio feedback, or something a bit more eye catching when the event is about to change, i often felt betrayed  when my immortality would go off a millisecond too early, might be a skill issue but the game should be more forgiving on that. I would have loved a parry system too, like cmon we have katana !

Overall the game was very good and polished, i had a blast playing it, thank you for reading, keep up the good work ! <3

(+1)

Thank you for the actual helpful feedback. I actually agree with all of your feedback! (I still personally think that the player is not slippery, but he does accelerate fast, which is what I think is causing the issues) Definitely a parry, or even powering up the sword during a curse, or certain curses would have been really cool. Obviously there is nothing stating this ingame, but the sword was also called the "Sword of Anubis" by us while developing lol, and we called the character Khan