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(+2)

Very interesting system that embodies the feeling of a lack of lucidity, which fits with the with theme of the discovered narrative of the game. Would be very interested in seeing a larger project with some form of branching paths that would require you to revisit "solved" past bits of info to rearrange them into a more correct version based on information that is revealed at later points, maybe even the ability to take words from one excerpt and move them into another?

(+1)

That's an intriguing idea. Thanks for playing and sharing your thoughts!