Really cool game!! I love the simplicity of the mechanics and how it interacts with the environment! The puzzles are very intuitive but the interactable environments wasnt obvious enough to me. I think the interactable objects blended too well with the environment that I didnt used it and thought the level was too hard but when I used the objects, I was able to go through quite intuitively.
Though there is a level that I accidently softlocked since when it resets, it left the eyeball inside and I wasn't able to grab it anymore.

The other thing to mention is the headbopping. Although its really cool, it gave me a bit of motion sickness, I wished there was a setting to turn it off!
I absolutely adore the environment! This gives me the feeling of those eerie horror puzzle game vibes waiting to jumpscare me. The narrative is sort of there in the environmental setting, but a bit more obvious context would have made it better I think! The audio is highly impactful though the "Unreal Engine compile error" sound effect made me think "Did I have Unreal Engine open?" xD
Oh another thing that I found is if there were more than 1 eyeball and I got killed by both of them sequentially, the screen would stay black and the only way to fix it is by pausing and resuming.
Other than those bugs and thoughts, the game was quite fun! The puzzles were enjoyable, environments are beautiful and fun gameplay! Great work guys!