Thanks!
The game was supposed to play like GRUNN, with multiple endings - You can finish up the garden job, and leave; or you can search for a hidden area & get a few secret endings. We originally planned to have a bit more story - you'd have like 2 days to complete the job, etc. and some hints about something is off, the secret area would involve a bit more danger, etc... but ran out of time. You can still reach the secret area, though, and receive 3 slightly different endings, depending on the items you found.
The graphics are mostly ready-made assets - admittedly it adds up to its file size & graphics demand (A graphics quality toggle was included for this reason, but I can't really confirm it works... I still need to learn profiling better :) ). The house, and its immediate garden itself is the sample layout included, but with some (coding) tweaks to some of its pieces. The outer garden, the surrounding landscape & the secret area is custom made.
Anyways, cheers!