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Interesting idea here. I like the concept of having to manage different parts of your ship and worrying about losing control of different aspects. Unfortunately it is really difficult because you get shot pretty quickly or bump into an enemy and instantly lose something vital like turning and from there it is just up to chance if you get any upgrades to repair it. I think this has really great potential though, maybe if the AI was less smart and if it took a bunch of shots before you lost full control of things. Or maybe if your turning is "destroyed" it instead becomes really sensitive and hard to use instead of not usable at all. Overall great job though and I think there is a great idea here!