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It was fun. I stuch on the 3rd level. IMHO colliders are not fuctioning fine.  Sometimes when I push object at it's corner it works, sometimes not. Even in the same conditions! Maybe you should reconsider collision system to more simple?

(+1)

Yeah pushing object with player doesn't really work, you can only really move them by clicking and dragging... This is a limitation with Godot's physics as it doesn't really handle moving colliders very well, but I'm sure it is fixable on my end. Another thing to consider when I inevitably make version two next week 😂