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(+1)

This concept has a lot of potential, but I have some issues here:

- it gets rather repetitive after a while (especially with breakout clone :)) with no audio and/or sound in the background

- the negotiation part I don't think I understand, is it actually doing anything besides blocking one part of the screen for a while?

- I don't think I dig the combination of rather silly prompts for the negotiation part with hostages being actually shot in the head once in a while


Keep working though, it still was fun.