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Thanks for the reply - I actually did get that! I just really struggled with it, and I really like rhythm games. I couldn't find the correct key fast enough - usually in rhythm games you see them coming before you actually have to hit them, and it's not randomized so you can memorize complex patterns. I feel like if I had to just hit one or two keys correctly (and not 8) like the dodging minigame I could have been more successful, and feel more like I'm punching which is a short move. This felt more like an advanced combo move I think.  I hope that helps.

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Ah ok ok! Yeah I should probably give a little more time for the player to register the input before starting the timer! The number of buttons to press can be decreased, actually, but it's tied to a "secret counter" and related to Kale's mental health. I will fix the minigame as soon as I can. Thank you for the precious feedback!! :)

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Ooh I see! I like the aspect of the mental health making it harder, and mine was definitely low. That's what iterating is for, I'm sure there's a great solution here. Thanks for taking the feedback, I genuinely enjoyed the game!