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Interesting puzzle idea! It somewhat has a gambling feel, where you try to choose the tile that gives you the most area (low number of steps to each edge) and number benefits (highest number = more possible places to go). How did you manage to make puzzles when there's a lot of rng involved?

Ya it turned out pretty good as a base for a game. Other then the spawning of the door tile, everything else is randomized, the number tiles as well as the mystery ones. The puzzles just happens as everything started to come together. Thanks for playing ;)