Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This game was fun and well executed ! The only thing that I didn't like so much was that we don't have any visual feedback to know which tiles will fall. I imagine that it was a design decision and I respect that, but I admit that I would prefer a more predictable puzzle playstyle than this die and retry-ish system.

Anyway, everyone have his own preferences, and you did a great job : the visuals are good, the sound design is great, and the gameplay is pretty clear and well balanced in terms of difficulty.

Great job !

(1 edit) (+1)

The bottom left has a button for a discrete overlay to view the durability remaining on the tiles without holding shift, though I do plan on adding a visual indicator of them breaking that doesnt involve numbers

(+1)

Oh I didn't notice that feature sorry ! Yes I think that a visual indicator could be great, at least to know that eventually this tile will break.