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Thank you for playing my game! Yeah i get why there should be a tutorial. Its a bit overwhelming to INSTANTLY start the game i get what you mean. As for the desorienting part, its meant to be. I tried to make it so that you felt what the character feels when waking up in the dark place. As for being in the air at the start, im confused can you tell me where exactly? Normally you shouldnt be in the air to start anywhere in the levels which is a very weird thing.  True i should probably playtest with people who are the target audience, that is probably my biggest mistake this jam. I did prototype this game, but i am going to be honest, i hate prototyping xd. But yeah i keep on planning to get better and better. Thank you so much for the feedback and playing my game. I will take the advice and apply it :)