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(+1)

Such an interesting take on the count down theme and it was executed quite nicely! The gameplay is quite unique, I like how you made the count down mechanic a lot more strategic and your game's theme fit really well with the jam.

I feel like the level design should complement this gameplay mechanic though! Currently it's pretty linear, so the light levels changing is quite obvious. It also forces too much of a playstyle in my opinion! With the variety of the light levels, but I'm basically forced to use the bright light and attract the bats since I need to spawn the platforms. I feel like if more levels were designed with variety in mind, the core gameplay gimmick will really shine!

Thank you for the great feedback! 

Unfortunately I didn't have a whole lot of time for level design, but you're absolutely right, it does often feel forced and I think I can do much better things with this mechanic, so I might work on that, but I will for sure keep it in mind for the next jam. 

I also felt like most levels were too similar, so you kinda just do the same thing over and over again. 

Again, thank you very much for the feedback and for the kinds words.