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(+1)

Haha, sorry about your head... Bad Clyde.

Thanks for the feedback and for playing! You're now the 2nd person to bring up timers I think, and you did a really great job of explaining why it would be able to contribute. Now that I'm thinking about it more, a countdown timer for each level and a win/fail route for each would be really cool! I'll likely revisit the game post-jam :)