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It's like playing Lemmings back in the day. The bouncy level was a bit hard for me, had to reset a lot before getting the exact placings right within the budget. I really liked the music, it sets a nice easy ambiance while figuring out how to get the Zeds to the exit.

That revelation of stacking two springy pads on top of each other producing a higher jump was a nice touch, I love little details like those.

Thanks for checking it out!


I’m pretty happy with some of the interactions between the tools- the springs were pretty hilarious to play with. It was a stretch goal to allow the selling of tools, but I never had time to implement it.