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(+3)

LOL. I absolutely love the extreme intensity of Henry's section contrasted by the serene calmness of the other ones. Made me laugh every time. I do think that this would've been a little better if it were easier, actually. I think dragging the items into the pot in Henry's part is one step too many, and the brewing could have taken place in the inventory itself, possibly by dragging an item onto another item. That's just my little nitpick though. Overall, good art, good sounds, good design, good idea.

Thank you! That contrast is exactly what we were going for. The balance was really hard to get right, and there were originally a lot more things that would use up actions: going to and from combat took 2 turns, brewing took a turn, giving Henry a potion took a turn. We were adjusting things until the last minute.