It's an impressive game, if only due to sheer number of movement mechanics included, and topped off with gravity shenanigans 😄It also has some great atmosphere, built almost entirely through audio work. I'm into parkour games, so I obviously liked this one, even if some of the mechanics felt a bit rigid or janky at times, and could be iterated upon for a better feel. I know it's tricky though, especially in a jam timeframe.
Of the little things I appreciated - having a slide mechanic worked really well with the doors slowly coming down, that you could slide under in the last second. Felt really good when it happened ^^