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This was really cool! I thought level 2 was harder than level 3 lol. I had a great time though--how did you get that shaded/glowing look in Construct? I've worked in the engine before but have never seen this kind of retro simulation-y vibe before. I really liked how unique your idea was and reading the code to figure stuff out was fun. I gave up on death number 300, but great work!

Thanks for playing and I’m glad you enjoyed it overall!

As for the shaded/glowing effect, I made each sprites outline start opaque and made each following layer have a lower alpha value - the inside of most objects actually was not coloured at all, instead using the background colour. I also added an extra glow horizontal effect for the player to make them stand out a bit more.

As for the difficult that’s on me, I still need more experience to find a good balance of creativity and difficulty.

(+1)

Interesting—it turned out really nice. I’ll give it a shot next time I make pixel art as I usually leave alpha at 100% :)