It says a lot about a devs design sensibilities when I can blast through a tutorial dialogue, rock up to the first puzzle with no context and intuitively understand the nature of the puzzle whilst still providing a challenge. This is an absolutely awesome entry with some masterclass atmosphere design, the lighting setup (LOVE the dithering) gives such a claustrophobic which the lack of oxygen only adds to over time.
Great both artistically and mechanically, very INSIDE which is one of my favourite puzzle games. Awesome title.