Thanks so much! You’re right on the input-buffer and it was the first thing we ended up trying after the Jam; the improvement in controls was immediate so it’s a great learning point we’ll be taking forward! Thanks again!!
michaelkent
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Thanks so much and absolutely spot on with the feedback; wished for even a few more hours to add more variations! And as for jump-buffering, funnily enough just after the deadline I tried simply changing the input check from "on keypress" to "every frame" and that one change completely transformed the responsiveness of the platforming; so definitely adding proper input-buffers like you suggested in a "post-jam" update. Thanks again - Michael