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(+1)

The art was great, but I can't really call this a game as once you drop your blob into the level, the game plays itself, there is no interaction.

(1 edit)

Thanks for playing! Your feedback is very understandable, the blob placement in the current levels provides little consequence on whether or not you complete the level since the blobs snowball too fast. The game could definitely use more dangers for your blobs, along with interactive powerups that the player can activate (e.g. temporary control over a blob, invulnerability, speed, etc.).