Ah, dudes, loving the vibes of this!
Have to admit, it's super challenging. I'm embarrassed to say, I couldn't make it pass level 2! I think a bit more of a gradual difficulty curve would be cool. See there were still so many level to discover.
It took a while to figure out building up momentum helps you cover a decent amount of ground. But damn, poor Count is gonna wake up wondering what the hell he went through while sleeping, lol.
Really loved the general atmosphere, the art and music all felt very appropriate. And just the general retro platformer vibe with unique mechanics felt like a satisfying experience. Liked the level design, and can imagine some really cool obstacles being incorporated into this idea.
Think this would also be pretty neat with a controller (not just because I need to spare my spacebar any additional bashing).
Great entry!