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(+1)

Really good name :P

Slotting your actions in timers is a very intresting mechanic that probably still has a lot of potential left.

I did had trouble with the green enemies on the left of the final level, graphically I was avoiding them when they hit me and the way to get past them was to overlap with them. That felt weird.

(+2)

Thank you for the comment!

I'm afraid the issue with the enemies is a bug, the collision system I wrote is really bad and new bugs kept popping up after I thought I'd fixed them so if I caused any unintended frustration then I sincerely apologise XP Surprised I haven't seen more comments about it so far

And yes, it seems like a lot of us seemed to have landed on a similar title, although in this case I was inspired by the Queens of the Stone Age album and wanted to throw a reference to it somewhere... Guess it's only fair I check out another clockwork twin as well lol