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Some cooool vibes here. Dig the air traffic control sound bites  playing in the background. 

Audio was a bit glitchy, I think I've had the same issue on browser with certain sounds. But, the general retro audioscape with button sfx, the sound clips, etc. created a rad analogue atmosphere. Really dug that! The visuals complemented it well. 

RE gameplay, was a bit unsure what dictated the success percentage of a roll, so there was a bit of guessing involved. Dug the core loop, though! I found myself constantly rerolling and placing upgrades, even thought I wasn't always entirely sure how it all contributed. 

Pretty cool, dude. With some fleshing out and leaning into the retro/analogue vibes, I think there's something here.

(+1)

Yoo thanks for playing dude! Glad you like the vibes.

Yeah the pieces are kinda confusing but basically each one rolls 1 light out of how many it has. So if you place 3 vertical it can roll those three numbers each callout.