Oh man, this was such a gem of a submission. Calculating score based on counting-down flips is such an elegant way to put a fresh strategic spin on a classic game, and the presentation is so beautiful -- the flipping effect on both the main words and the transitions between levels / menus is fantastically satisfying, and the minimal sound design absolutely works in your favour here; if you intend to do any more post-jam polishing on the game, all my sound-brain would have wished for would be a smoother loop on the ambience and perhaps some clicks when you switch wheels left and right as well as forward, but that's obviously all nitpick. Controls were intuitive and the inclusion of an easy reset as well as keyboard shortcuts for everything is also sorely appreciated as I've been looking for games to play that are easy on the wrist after the weekend of jamming :] I have a feeling this will be one of my favourites of the jam, keep it up!!
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<3 you flatter me, thank you for the kind words. The game is getting enough positive feedback that I think some post-jam polish is definitely in the cards. Now that you've pointed it out, a sound effect switching wheels is such an obvious place for a nice sound! The loop on the background sound I wanted to do nicely, but ran out of time (as we all do in game jams heh heh).