Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

It 100% was the butterflies and the art style that got me interested in this game! When I saw that it was running on time I got a bit scared, but the stress was quite manageable in the end. I stumbled a little in the beginning but after that it was clear what to do. I did check out the butterfly collection once, but I think, because the game was quite stressful in the end it just slipped my mind looking again after having hatched more. I also totally didn’t look at the ball-drop progress bar much because my eyes were focused on the other side of the screen. It might have been easier to see/keep track of it if it was moved to the right, next to where the food was dropping.

Great style and fun game!

Play-through:

(1 edit)

Woah, thank you so much for the detailed feedback and a whole video of you playing our game!! It was so fun to watch you! I really appreciate your feedback and agree with a lot of your suggestions - the disco ball was originally meant to go on the right but the screen wasn't well balanced and it didn't fit well, so we moved it to the left 😅 and yes, there is a fail state (with it's own cutscene), but you did really good!!