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(+1)

It's amazing that you did all this in 48 hours. It's really amazing.

What I've been missing were the possibility to know which item does what, when i mouse over a location to place it, I would've loved some position hint (low opacity visual indicator of placement), the hotkeys to these items and the possiblity to remove accidentally placed objects.

On the flip side, I had a lot of fun playing your game and spent more time on it than I want to admit. Great job!

Thanks for checking it out!


In hindsight, I really wish I had spend the 5 minutes or so to make a screen explaining the tools- I had hoped that I designed levels to help teach the rules of the game but without playtesters for feedback it’s really hard to gauge conveyance. 

A cursor would have been great to add, but I’m still very new to unity and C# (I’m only about 2 months in) and had no earthly idea how to implement that. If I develop it further that is absolutely in the plan.

I appreciate the feedback!

(+1)

For 2 months experience...this game turned out a masterpiece. Just saying...Great job :)