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You have the potentiall to make a full combat driven game, and do a pretty good job at it! the game has that juice you expect from fast paced combat/parkour games, hoever one thing that bothered me a little was sometimes i got stuck behind broken doors, which slowed down the game’s movement flow a little

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Yea the door stuck could have been easily fixed but i was just too drained to think. Next time Ill be much prepared as this gave me the experience and targeted my weakest points. I hope to do better like everyone here next year!