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JAGDev

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A member registered Sep 19, 2021

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Guys! I may not be very active on itch nowadays because the GMTK Jam is now over and i rarely participate because of how busy my life is currently. Because I opened this post I will do my best to play test whenever I can. I daily drive Linux and have windows on another drive so when I switch to it ill play those games. I do apologies as i didnt know it would last this long.

Dont worry u can still upload your games. Ill play it whenever I can and I hope the community can back me up and play your games as well.

Thank you! I could have made this more polished but got too tired on the last day. Windows version would have been a bit smoother which i also forgot to upload but I鈥檓 happy to see people have positive reviews about this. But do tell if there are things u thing could have been better (narrative sucks).

Thank you!

Thanks for reviewing my game! It game me good insight for the future. Ill definitely be coming back to you for my future project. Though I am not active normally.

Im not Brazilian though

Ive been looking for this type if feedback.

I completely forgot to upload the windows version which may have been better in overall smoothness of the game and sensitivity too. The files adding to the timer was a last minute call literally.

In this jam i worked on my weaknesses which took a lot of time (lighting and map generator). It did needed more polish which i had plans for and should have worked on it first but i quit a few hours early because i was super fatigued from working late night.

The narrative is a mess because it was supposed to be something else but went through multiple changes to become, well, this.

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This is an amazing game! Made in 4 days? I don鈥檛 know how you managed to it but its super well made! The audio is consistent with the art and the vibe, it just matches everything quite well.

I am impressed how such a simple accounting game can have soo much juice and content which most of the games even mine don鈥檛 have. It also had a narrative even though the ending, I expected something to happen than just a promotion but still it was enough to have the player engaged.

Though I was about to quit because I thought that was it when starting out but slowly we had more upgrades, mechanics, spells and somewhat of a boss sequence.

It also works on every platform too. and any resolution too which is a great thing to have if u want broad engagement. Super fun game!

I am a bit sad that it has such little ratings. More people should know about this. This deserves more!

Sure ill give it a try

Yea, my web version also has some issues. I assume games made directly for web work better.

Yes that was the plan. Variation and better narrative as its super mixed on why the files are there in the first place. Sadly due to a bit over designing and burnout I slowed down a lot at the end and could add the amount of polish and fixes i needed even though I could have. Dont know if ill make it a full game though but maybe. Thank you for the feedback! Ill definitely improve upon this.

Its a great concept! The switching ability and how it works is creative and has its own attacks which motivates you to switch and if u dont the time crunch will which is great balancing. I didnt use the slow time mechanic much but its a good addition. Though I think in terms of visual feedback it could some juice. And movement animation didnt seem to work or wasnt present but other than that its a great game.

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Yes, i accidentally put a bit of a higher speed value which is on me. I planned to upload a windows build which would have fixed the smoothness and collision issues. Graphics are not how I planned it to be but thanks for the feedback!

Hmm, the mechanic works fine. I assume its how you hit it. Running around and Shift to dash on the door or just punch the door 3 times and it will break.

Its a good concept just needs bit more time in the oven. Its creative and simple. Just wish the balance between jumping and shooting was better because mainly I would just jump to not lose time. Some motivation for using the shoot like a special enemy would have made it better but overall its a good game. Just needs some time baking.

Nothing bad to say here, except that dum malware kept blocking my keyboard! I would have hacked his PC if I could IRL >:( Overall such a polished game and really creative. Artstyle and song really everything just mixes up well. I can see this as a steam release if more content is added.

It did and well executed for the time it had. I can definitely see this as a game on steam if put in a bit more content and little bit of polish.

Reminds me of flash games. They were so much fun. This is a great concept. It is creative just not well executed. The web version is a bit bugged but that鈥檚 ok. Should have made the player a bit faster since it felt like a fast paced game. Corner camping for the money was funny. Its a good game just needed more time in the oven for sure.

literally just camped there XD

Thank you :) Same to you

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I would love to but my life has got really busy recently. I got an internship, workout and other skills I wish to target which may take away time from game development for this year and maybe the upcoming one as well. Discord: msameedc

Ah, I鈥檓 in that too. Don鈥檛 know if ill make a game for that Jam because of my busy life but I hope to see u there. GMTK is usually where I participate others I don鈥檛 mainly because of time. But brackey鈥檚 is also a big Jam so I hope I can be there.

Thank you! But why review my last years submission?

Ah, I noticed now! It is a 3 second timer on top, I see. Quite simple implementation but if there was a time crunch it would have been better since it adds up to the pressure. But regardless a really good effort and I hope to see where this game goes. Its in a really good state.

Thank you! You can change the sensitivity in the settings. Sadly I completely forgot to upload the windows version which would have been a smoother experience.

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Super polished! Simple but has great features and variations of enemies and amazing feedback. Great game!

My only complain would be its relevance with the theme. Countdown, I would assume there would be some aspect of time shortage doing something but I didn鈥檛 notice anything. The timer and the freeze time are present but that鈥檚 not a countdown.

Don鈥檛 take my words negatively! This game has good potential and can be published. I loved it! But don鈥檛 see the aspect of Countdown.

You might have to elaborate on that, but I assume it is how the files are placed which I did plan to improve but because I was super drained from working late at night I slowed down and couldn鈥檛 improve the the spawning aspect.

I love FPS games and this one is no exception really well made. I did find the implementation of the countdown theme to be rather too simple. But the model animations, gunplay and enemies are solid. Audio is super good and the vibe is just like COD Zombies. Great game!

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Thank you! I was going to implement enemies but didnt have the time. But I am happy to know people are enjoying it even though it could have been better.

Thank you! 馃槉

Yea the door stuck could have been easily fixed but i was just too drained to think. Next time Ill be much prepared as this gave me the experience and targeted my weakest points. I hope to do better like everyone here next year!

Its great to hear! There is a lot i could have done better even though i could have but I was too tired at the last day to think but im happy to know people are having a positive experience 鈽猴笍

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Its completely natural. I had the same experience when I did my first and second jam (This is my 3rd). Messy code is part of the experience when the time pressure is one but knowing u were able to send out something playable and improve from feedback, meet people like yourself it makes it all worth it. Next year you will be more prepared. I hope to do much much better next year this was a really needed experience.

Such a cute game! I never usually play cute games but I had fun with this. Its a solid game, has a really good art style and good platforms, I like how gradually there are different things to expect. The vibe is great and the pressure of time is there. Fun game!

Thank you! :)

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No this is not my first, this jam is my third. But the first one was really similar. But thank you! It was a great challenge and I hope we both can grow and make much better games in the next years Jam! Not just us but everyone! All were a great challenge and great people with great games.

This game is fun! But it does lack some juice. Ammo depleted quick quickly because im bad at managing money. I wish there was a bit more to the narrative but other than that it is a solid game. Great game!

This is such a great game and it was your first Jam! You did soo much better than how I did, you have a lot of potential! Although the game is a bit simple its still a really good game. No bugs and fully finish game. Great game!

In my first ever Jam i made a game very similar to this but because I was new to everything it wasnt the best. This is something I would have made it now if I ever got to redo it again. This game requires quick math and im not too good at that but this is great practice (My brain was gonna explode quicker than the bomb). Great concept and has great potential. No bugs, good art, good audio and overall just a really good game. Really fun game!

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Hey everyone! I鈥檓 looking for some honest feedback on my entry, DUMLAB. I鈥檓 happy to return the favor鈥攊f you leave a rating and comment on mine, link your game below and I鈥檒l play/rate it ASAP!

Update: I might not be able to play the games as the Jam has ended and im not very active here unless its the GMTK Game Jam because of how busy my life is and can participate very rarely. But I will try to be a bit more active so I can stay true to my words but may be super duper delayed.

Yea, total of 3 objects can be destroyed. I would have added more but sadly couldn鈥檛 because my friend who modeled the destructible models had health issues and couldn鈥檛 continue.