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(+2)

Cool tactical game with nice aesthetics, love the music!

With the web build it was a bit laggy, and I had some difficulties to understand which character I was playing. I think it should zoom out by itself, because being killed by an offscreen enemy is a bit frustrating.

Finally, I didn't understand what those violet particles were marking, because sometimes enemies will spawn here, and sometimes they won't.

Despite these picky things, congrats for making this game :D

(+1)

Thank you!

The violet particles are spawners, but they can also spawn wall block “enemies”.