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(+1)

Short and sweet, the gameplay hits a nice balance between relaxed and challenging! I was confused by the perfect landing mechanic, without any indicator I didn't manage to get it in any of the levels.

The perfect landing is just right before the ground and I did that with a simple collision box to check whether you are in the normal or perfect zone (I sure there are better way do manage that). I don't really now how to add an indicator without marking the spot, so if you have an idea I take it! For future reference in other projects :D Thank you!!