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(+1)

You actually messed up with when the time slows down and when it resets. Other than that the game is neat. Just a little bug. 8/10

What exactly was messed up? So I can fix it post jam.

(1 edit) (+1)

basically when you pull on the screen, it slows time, right? but then when you release it, it turns the scale back to normal. but i noticed that if you rapidly pull release and pull again like i did on mobile, it actually doesn't register the time slow for the pull again. now i don't really know why is this happening but if i had to take a guess, the time slow is activating before the slowdown ending triggers of the last pull. or maybe it's just my mobile being stupid. please check :D

(1 edit) (+1)

Thanks for the additional information. I will definitely check it out. There might be something going on in there definitely. I did not validated enough on mobile, and maybe even multiple finger taps may present an issue. Thanks again for taking the time to explain it better!