I managed to craft everything: the pickaxe, sword, and key, but unfortunately, I couldn’t open the door. The game’s art is very cute! I think you may have run a little short on time for implementation and debugging. The restart button doesn’t always work, so sometimes I have to reload the page. Still, the project has a lot of potential
Viewing post in Aisle of Isles (Jam version) jam comments
Thank you for playing and all the kind words! I admit, time was not forgiving to me in the playtesting regard. Just make sure to select the key in your inventory then interact with the door, it should open.
Happy to hear you liked the art, I'm planning to release it as an asset pack soon! I also agree that the game has potantial and I'd really love to implement all the things I have in mind for it and see where it goes, but now I may need some time to relax from that absolute mess of development that happenned in these 4 days lmao