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scriptoman

211
Posts
9
Followers
22
Following
A member registered Feb 09, 2026 · View creator page →

Creator of

Recent community posts

The scale of this project is impressive! 176 hours in 10 days is incredible. Did you even sleep or eat during that time?)) Amazing work!

Really addictive! The sound and visuals are minimalist, but they’re done in such an appealing way. Extra respect for the destruction effect! Great work!

Thanks for playing and for the feedback! It looks like I really did make it too difficult.

A classic, timeless idea in a beautiful new package. The visuals and sound design are excellent! Good work!

Wow! The recovery mini-game was actually even harder at first, but I toned it down quite a bit. Did you get stuck on your first recovery, or on the second or third? The difficulty increases with each one, so later recoveries are a bit harder.

Maybe I should have made it more forgiving...

Thanks for giving the game a try and for the feedback!

I’m no puzzle game expert, but this feels like a pretty original and interesting project to me. Good work!


Good game! I made it to the end, but unfortunately I was too late!

A great puzzle game with a fresh twist! I got hooked for almost an hour, which I think says it all)) Good work, and the art is gorgeous!

Interesting take on the theme, and the art is really cool. Great work!

I enjoyed it! The physics feel good, and that’s what matters most in a game like this. Extra respect for creating the visuals yourselves. Good work!

Fun concept! Thanks for including a way to speed up. The game may seem simple, but it’s a lot of fun to play, and that’s what matters most. Good work!

I was especially impressed by the visuals and sound design. Even with third-party assets, it’s clear how much work you put into the game. I doubt the asset packs came with every UI element you needed.

The concept and gameplay are interesting too. I’ve always liked the idea of controlling characters indirectly, and I’ve been thinking about using a similar mechanic in my own games for quite a while.

All in all, this is seriously impressive work. You have my respect!

Fun concept! The car physics work really well at this speed, though I wish there were a button to speed up. Good work!

Damn, this is awesome! If you really made this in just 80 hours, even with a whole team, that’s seriously impressive!

A rare genre for game jams! It feels like a mix of the good old PS1 games Driver and Twisted Metal. Good work!

Interesting game! The visuals are stylish, though the dialogue felt a little drawn out to me.

Good concept, and I like the idea of having bosses, but the game is a bit too difficult for me. Good Job!

Such an unusual concept and probably one of the most original interpretations of the theme. Good work!

Really cool mechanic! It’s challenging, but interesting. Special thanks for the checkpoints—without them, this would have been impossible. I think a rough visual preview of the trajectory would make the game a bit easier. Great work!

Thank you so much for such positive feedback! Yeah, I didn’t have enough time to properly polish the project, but I’m still glad that some players managed to figure out the controls!

Thanks)

Thank you)

Thanks! Yes, I’ve already rated it.

Nice concept! The combat feels quite fair.

Nice game, but all five levels are quite easy to complete. Maybe the later stages could have been a little more challenging, for example, with more difficult obstacles for the horse. I think that would make the game more engaging.

Nice concept! The music and visuals work really well together.

An interesting and highly experimental combination of a platformer and a visual novel.

Interesting idea! The game’s visuals are really cool too. If you created all the artwork during the jam, then huge respect!

The puzzle with the soldiers was great, but I managed to beat it after all))

Thanks)

A very unusual interpretation of the jam theme! Good work. It’s just a shame the game is so short.

Quite an interesting concept for this theme! The game’s visuals are very distinctive and stylish, I really liked them. Good work!

Thank you, I’m glad you enjoyed it!

Thanks for playing! Yeah, there’s always more that could be improved. Yes, I’ll rate your game.

Thanks for playing! Yes, I’ve already played and rated your game))

Nice work! Does the game have an ending or a victory condition? I felt like I survived for quite a while, but eventually I still got knocked off)

Perhaps some visual indication of how close the player is to winning would be helpful.

Thanks)

A very unconventional farming game. Good work!

A very interesting idea, but I think the second level is a bit too much of a difficulty spike compared to the first. Maybe the difficulty could have increased a little more gradually…

An unusual genre for a gamejam.