Thank you so much! I’m glad you enjoyed it)
scriptoman
Creator of
Recent community posts
Art doesn’t seem to be your strong suit, just like me, haha! Making the double jump and speed boost cost time is a great idea! Though perhaps they could have been introduced gradually: only the double jump in the first level, with the speed boost added in the second. I’d also love to see more levels, perhaps you could come up with some new mechanics along the way! If this is your first complete game, it’s a very solid effort!
Really cool mechanics! First, the controls feel unusual at first, but once you get used to them, they become really satisfying. Second, displaying the attack order in the UI is a brilliant decision, on later levels, it forces you to plan ahead in order to survive, which makes up for the lack of direct control over the projectiles. Fantastic work!
